Agenda: Destroyer

Faction: Martian Menace

Released: Reach Out and CRUSH Someone

 

Version Grunt Elite






 
Energy N/A N/A
Speed 5 5
Defense 3 3
Brawl 2A + 2B 2A + 3B
Blast N/A N/A
Cost 1 2

 

Grunt abilities - Power Gorge (brawl)

Elite abilities - Power Gorge (brawl), Commander: Chomper

 

Navigation: Mon-wiki | Martian Menace

Agenda: Protectors | Faction: G.U.A.R.D.

Released: January 2019

Sky Sentinel has earned a special place among G.U.A.R.D.’s defenders as being one of the first super mechs created to protect the Earth, one of two initial Liberty-class weapons platforms. After the tragic death of its counterpart, Laser Knight, Sky Sentinel stood alone for a time against those who would destroy the planet, taking advantage of its advanced mobility to rapidly redeploy from one theater to another. This revered super mech is exceptionally equipped to coordinate the efforts of strike fighters and rocket choppers in its vicinity, unleashing unparalleled concentrated firepower.

ALPHA Form Stats Special Rules
Speed 7 High Mobility
Defense 9  
Brawl 6A 3B  
Blast (RNG 5) 6A 4B  
Power 5A 3B  
Health 11 - 6  
Inherent Abilities   Anti-Air, Flight, Mechanical, Wing Leader

 

HYPER Form Stats Special Rules
Speed 7 High Mobility
Defense 9  
Brawl 6A 4B  
Blast (RNG 5) 7A 5B Power Gorge
Power 5A 4B  
Health 5 - 1  
Inherent Abilities   Flight, Mechanical, Rapid Fire, Wing Leader

 

RULES NOTES:

  • While Rapid Fire Blast attacks can be made before or after another attack, remember that in a 2 monster game that one monster must complete all its attacks before another monster may make attacks.
  • Flight allows Sky Sentinel to stand on fire hazards and be immune to them until the monster leaves and returns.  It does not prevent damage from colliding with hazards, however.

STRATEGIC NOTES:

  • Wing Leader is a great ability that makes Strike Fighters and Rocket Choppers amazing at eliminating enemy units, and even at finishing off low health monsters.  Rolling 2A3B ignoring cover will hit most units in the game.
  • Rapid Fire with Power Gorge on blast allows Sky Sentinel to advance next to a screening unit, blast it and destroy it, gain 2 power dice, step into alignment and land a power attack.  OR, if you have 2 health left on the enemy monster and tons of dice, just roll 2 ranged attacks for the final blow.

NOTE: All images are sourced from Privateer Press's official site unless otherwise noted.

 

 

GUARD logoAgenda: Protectors

Faction Blurb: These are the good guys. - Jeff "Gearbox" Mitchell

 

Monster - Defender X

Monster - Sky Sentinel

Unit - G-Tank

Unit - Repair Truck

Unit - Rocket Chopper

Unit - Strike Fighter

 

Navigation: Mon-wiki


Agenda: DestroyersPlanet Eaters logo

Releases: Reach Out and CRUSH Someone

 

Series 1: Reach Out and CRUSH Someone

Monster - Gorghadra

Monster - Rogzor

Unit - Belcher

Unit - Chomper

Unit - Crawler

Unit - Destructomite

Unit - Explodohawk

 

Navigation: Mon-wiki


Planet Eaters logoAgenda: Destroyers

Releases: TBD

 

Series 1: Reach Out and CRUSH Someone

Monster - Cthugrosh

Monster - Yasheth

Unit - Meat Slave

Unit - Spitter

Unit - Squix

Unit - Task Master

Installation - Voide Gate

 

Navigation: Mon-wiki


Planet Eaters logoAgenda: Destroyers

Releases: Reach Out and CRUSH Someone

 

Series 1: Reach Out and CRUSH Someone

Monster - Ares Mothership

Monster - Deimos-9

Unit - Hunter

Unit - Power Pod

Unit - Saucer

Unit - Vanguard

 

Navigation: Mon-wiki

Privateer Press maps (official)

Team Covenant maps (unofficial)

  • Desert Double-Cross
  • Floodplain Fiasco
  • Havoc Harbor
  • Mayhem on Memorial
  • Mountain Massacre
  • Portal to Pain
  • Field of Dreams
  • Tri-City Tangle